The gaming industry is changing, and not in the way most people expected. While major studios lay off thousands of developers and shut down game servers after just a few years, a new model is emerging that flips the entire relationship between players, creators, and the games themselves.
Meet Dope World — an ecosystem building what they call a “digital theme park” of blockchain-based games on Starknet. The twist? The community actually funds and develops the games through a decentralized autonomous organization, or DAO. It’s basically crowdfunding meets community governance meets game development, and it’s addressing some real pain points in modern gaming.
The Gaming Industry Has a Problem
Let’s be honest: the traditional gaming model is showing its cracks. Game studios hire massive teams, spend years developing titles, then shut down servers a few years later when player counts drop or the next sequel arrives. For players, this means losing access to worlds they invested hundreds of hours into. For developers facing industry-wide layoffs, it means instability and uncertainty about where their next opportunity comes from.
Both groups want the same thing — games they can truly care about, ecosystems they belong to, and experiences they can help shape. That’s where provable onchain games come in, offering a fundamentally different approach to how digital worlds get created, played, and maintained.
The key difference? These aren’t just games with crypto bolted on. They’re built with blockchain technology baked into their DNA, changing how ownership, governance, and permanence work in gaming.
From Players to Partners: The DAO Gaming Model
Here’s where things get interesting. Through DAOs, players aren’t just consumers anymore — they’re active collaborators in game development. DAO members can pitch ideas, vote on major decisions, and directly contribute to building the gaming ecosystem.
Think of it like this: instead of a game studio making all decisions behind closed doors, the community collectively decides what gets built, how resources get allocated, and where the ecosystem goes next. It’s messy and experimental, but it aligns incentives in ways traditional game development never could.
Web3 games use blockchain for asset ownership and transactions, giving players actual control over their in-game items. Provable games take this concept further by putting game state and logic directly on the blockchain, ensuring everything is transparent, immutable, and modular.
The end goal? “Forever games” — durable, interconnected experiences designed for long-term community evolution that live permanently on a blockchain. No more server shutdowns. No more losing your progress because a company decided to move on.
Dope World: A Case Study in DAO Gaming

Dope World launched in August 2021 on Ethereum with DOPE non-fungible tokens. The project quickly attracted developers and creators interested in building something different.
The ecosystem includes three main components: DOPE NFTs that grant governance rights, PAPER tokens serving as the in-game currency, and various DOPE Assets used across games. From these foundations, Dope DAO emerged as the governance and funding mechanism for the entire ecosystem.
Here’s what makes Dope World’s model distinctive: community members can actively work within the game ecosystem, propose new game concepts, and receive funding directly from the community treasury. Instead of pitching to venture capitalists or traditional publishers, developers pitch to the community itself.
This creates alignment between what creators want to build and what players actually want to play. The DAO votes on which projects get funded, ensuring community interests drive development decisions rather than corporate strategy or shareholder demands.
Building on Starknet With Open Tools
Dope World is part of a broader community building provable games and autonomous worlds on Starknet. They’re using the Dojo toolchain, an open-source framework for building fully onchain applications.
Dojo handles the complicated infrastructure stuff — managing contract patterns, writing indexers, setting up query systems — so developers can focus on actually building games. It’s designed around Entity Component System architecture, which is basically a way of structuring code that makes games more flexible and easier to modify.
The flagship game in the Dope World ecosystem is Dope Wars, a provable game created by Cartridge on Starknet. If you’ve ever played “Drug Wars” on a TI-83 calculator, you’ll recognize the concept — it’s strategic gameplay centered around arbitrage and economic decision-making.
Because Dope Wars is fully onchain and open-source, anyone can build on top of it. Developers can create mods, add features, or build entirely new experiences using the same framework. The game becomes a platform rather than a closed product.
Migration to Layer 2: Building the Digital Theme Park
Right now, Dope World is working through a major technical upgrade — migrating assets from Ethereum layer 1 to Starknet layer 2. This involves mirroring existing Ethereum assets and minting them on Starknet, a process funded by a grant from the Starknet Foundation.
The migration enables “unbundling” of original layer-1 Dope Loot Assets, which means Hustlers and Gear can become building blocks — what developers call “primitives” — in the new ecosystem. These components can then be used across multiple games and experiences.
Why migrate to layer 2? Performance and cost. Ethereum layer 1 works great for valuable NFTs and major transactions, but it’s expensive and slower for the constant interactions gaming requires. Layer 2 solutions like Starknet handle transactions off the main Ethereum chain while maintaining security through cryptographic proofs.
The migration uses STARK proofs — a specific type of zero-knowledge proof technology — to verify transactions while keeping costs low and speeds high. This is crucial for creating the interactive, real-time experiences players expect from games.
The bigger vision here is an interconnected “digital theme park” of onchain experiences. Different games and interactive elements within the ecosystem can seamlessly connect and share assets, creating a cohesive universe rather than isolated titles.
What This Model Actually Solves
Dope World’s approach addresses several persistent gaming industry problems:
For developers, it creates sustainable funding outside traditional publishers or venture capital. Instead of pitching a game that needs to generate immediate returns, developers can propose ideas to a community invested in long-term ecosystem growth.
For players, it offers actual ownership and governance rights. Your NFTs and tokens aren’t just cosmetics — they represent voting power in ecosystem decisions and genuine asset ownership that persists regardless of individual game success.
The open-source, onchain nature means games can’t simply disappear. Even if the original developers move on, anyone can fork the code, run servers, or build new experiences using existing infrastructure. Community interest, not corporate strategy, determines game longevity.
The Risks and Realities
This model isn’t without challenges. DAO governance can be slow and contentious. Not every community-funded project will succeed. The technology is still experimental, with genuine questions about scalability, user experience, and whether mainstream players will embrace the additional complexity.
Token-based governance also raises concerns about wealth concentration — those holding more tokens have more voting power, which doesn’t necessarily lead to better game design decisions. And the migration process itself is complex, with real risks around asset bridging and smart contract vulnerabilities.
The economics need to work too. Community treasuries aren’t infinite, and sustaining development requires either generating revenue from games or convincing token holders to fund ongoing operations. The model only works if games attract enough players to justify development costs.
Shaping the Future of Community Gaming
Despite uncertainties, Dope World represents something genuinely different in gaming. By combining DAO governance with provable onchain games and the growing capabilities of AI tools, they’re exploring whether community-driven entertainment can work at scale.
As the asset migration completes and more games launch on Starknet, we’ll see whether this model delivers on its promise. Can communities effectively govern game ecosystems? Will players embrace the additional complexity of blockchain gaming? Can this approach create the “forever games” that survive beyond individual corporate interests?
The answers will emerge over the next few years as Dope World and similar projects mature. What started as an idea in 2021 is now a living, open-source reality on Starknet. Whether it represents the future of gaming or remains a niche experiment depends largely on execution and whether the benefits of community ownership outweigh the friction of blockchain-based gameplay.
For now, it’s one of the most interesting experiments in gaming — a genuine attempt to reimagine who builds games, who owns them, and who decides what happens next.